- Clocks stop during an Arbiter Call
- Players may cancel Arbiter Calls and restart the game
- We have introduced an option which allows players to click Start clock before the opponent is present in the game. This will allow Black to start White's clock, or White to start their own clock and then make a move.
- Arbiters may start the clock at any time. Once the clock is ticking, White may make a move.
- Arbiters may pause clocks any time during a game. Once a game is paused, an arbiter may adjust the clocks.
- Email (invite the player to create an account on Tornelo for online play)
- Group (team, club, school etc)
- ID (FIDE, USCF, ECF, ACF or other ID number for the player)
- Draft
- Published
- Started
- Scalability improvements and load testing now indicate we can cope with 2000+ players per event - however to ensure stability we still recommend informing us if you are expecting >1000 players in any single event.
- Previously the Lobby updated every 60 seconds. We have increased the speed at which results are available in the Lobby to less than 1 second.
- PGN moves are now updated up to 200 times per second, Live PGN broadcast is available (eg. through Chess24 or other broadcast service)
- Organisation search bar updated to include all players
- Game connection Notification icon for arbiters in now in the Lobby
- Export entries button is now available (in pairing program) on all events
- Group names are now unique, users may not create duplicate Groups with the same name
- Bug fixes in Fair Play report which were preventing arbiters from Deeper Analysis on some games. All games will now be analysed.
- Currently we are continuing work on Stability and Scalability. This means a couple of weeks without many visible feature releases, but you can be more confident that we can handle large numbers of players and a large number of events.
- We have started work on automating 3x repetition and 50-move draws.
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